Removing the robot assistants from the Minecraft Education Edition environment involves several methods depending on the context of use. These programmable entities, used to automate tasks within the game, can be eliminated through commands executed within the coding interface or by resetting the world to its original state. For example, using the ‘destroy’ command in the code builder interface will immediately eliminate the specific Agent.
Managing the robot assistants effectively is essential for maintaining a controlled learning environment and ensuring that players focus on intended educational objectives. Removing them may be necessary after a specific coding lesson or when their presence becomes disruptive to other gameplay activities. Historically, these robot assistants were introduced to facilitate coding education, offering a tangible connection between code and in-game actions.